What is a 3D Artist?
A 3D Artist is responsible for creating three-dimensional models, animations, and visual effects that will be used in various ways within a TV, film or games production. It is their job to create special effects to match specific briefs.
What is the job?
The job of a 3D Artist involves using a combination of hand-drawing techniques and computer software to create three dimensional animations and graphics. On top of this, a 3D Artist is also responsible for researching upcoming projects in order to help find new ways to create designs or animations.
At the start of a project, they may also help conceptualise ideas and processes to come up with the best plan of action. Then, towards the end of the project, they will receive feedback from directors, clients, or other animators and they will make several alterations before the final design is approved. This aspect of a 3D Artist’s role with involve meeting with clients, designers and directors to review projects and deadlines and agree on a timeline for the project.
What is an Animation Producer?
An Animation Producer is an individual who takes on the role of Producer for an animated film or TV series. The Animation Producer is responsible for ensuring the final end product is produced on time, and within the budget allocated.
What is the Job?
The job of Animation Producer involves acting as the pathway for communication between the executives who run a studio, and the creative individuals who are actually making the animated product. Therefore, it is the Animation Producer’s job to budget and control the costs of making the production, in order to keep the executives happy but also to ensure that the creative individuals are able to make a final product that meets their expectations.
The Animation Producer is usually the highest ranking individual who is actually available day-to-day on a production, and therefore anything that goes wrong is seen as their responsibility. They will have to discuss any problems that arise, or any budgetary issues that the company has, with the executives. It is up to the Animation Producer to ensure that the final product is not delivered late, and is not over budget – and if it looks as if it will be, it is their job to fix things.
What is a Texture Artist?
A Texture Artist is responsible for creating photorealistic textures for mapping onto 3D objects used in video games, films, television, music videos, or commercials.
What is the Job?
Texture Artists use a variety of software systems to create textures for environments, characters, objects, and props within animated films, television shows and video games. These textures will often be created from scratch, in which case the artist invents their own own textures using their imagination and creativity. Other times, the textures can be found in real life, such as wrinkles, fur, scales and sweat.
Texture Artists make 3D models look believable and life-like. They will often add imperfections, for example rust to oil cans, scuffs to trainers and reflections to windows to give the object an extra dimension. They are concerned with making surfaces realistic, in order to help the player or viewer forget that they are experiencing a computer-generated environment.
What is a Compositor?
You’ll find Compositors working in animation and post-production. They are the ones with all the technical know-how, who bring the various elements of the production together – responsible for constructing the final image of an animation sequence. This is done by combining layers of previously created material together into the finished product. It is primarily a 2D role within the 3D world of CGI and Visual effects.
What is the Job?
A Compositor works at the end of the production process. They receive materials from other stages of the process, including rendered computer animation, graphics, special effects, live action footage, 2D animation, static background plates, and more. The Compositor is responsible for ensuring all these elements are united in a way that maintains a similar style for the final image.
Compositors work closely with other members of the team to ensure that lighting is right, colour levels and blacks match, shadows are convincing, motion blur is added if needed, mattes are created where necessary, and rotoscoping is completed. The primary roles of a Compositor include working to make sure the green screen seamlessly works throughout a film, as well as digital image manipulation. The secondary roles include physical computing and background editing.
What is an Animator?
While most of an Animator’s job today consists of working with design or 3D software which requires specific technical expertise, producing animation remains mainly a creative job, involving talent, inspiration and creativity.