How To Become a 3D Animator

How To Become a 3D Animator

What is a 3D Animator?
People who work in the field of three-dimensional (3D) animation create visual effects and animated characters for television, video games, and other electronic media. They create moving images using digital models and add details to the pictures, such as landscapes, skin textures or clothing, and portray characters by giving images emotions, habits and expression. 3D animators create drawings or take photographs/films of an actor’s movements and then use technical and design skills to breath life into their digital creations.

What is the Job?
On any given day, a 3D Animator may take on a variety of tasks to create characters, visual effects and even scenery. Different projects have different demands, but an understanding of movement and basic art principles like lines, shadow, light and perspective are always necessary.

Typical duties of a 3D Animator include:

  • Meeting with clients and key stakeholders, such as Directors, Actors, Video Game Designers and other Animators, to determine the scope of the work and project deadlines.
  • Researching subjects to ensure accurate animated representations.
  • Communicating with other Designers to ensure a cohesive vision across the product.
  • Storyboarding to develop scenes that require animation.
  • Using software to create animated characters, scenes and graphics.
  • Adjusting colours, lighting, shadows and textures to perfect lifelike appearances.
  • Integrating client and stakeholder feedback into final designs.

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How To Become a VFX Producer

How To Become A VFX Producer

What is VFX Producer?
The VFX (Visual Effects) Producer is responsible for achieving the creative aims of the Director or Producers through the use of visual effects. It is a senior role, with a high level of responsibility running the visual effects department.

What is the Job?
The VFX Producer works in pre-production, on set, and in post-production. On set, the VFX Producer is responsible for overseeing the schedule, as well as the budget of the visual effects department. This means they are responsible for ensuring that the VFX Artists and VFX Supervisor complete work in a timely and fiscally responsible manner.

In the pre-production stage, the VFX Producer will have to meet with creative and technical executives, in order to discuss the Director’s overall visual concept. This will allow them to estimate the amount of VFX work that will be required after filming, and allow them to decide how many on-set special effects will be used. This stage of production will involve adjusting the pre-determined schedule and budget to fit in with the planned work.

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How To Become a Rotoscoper

How To Become a Rotoscoper

What is a Rotoscoper?
Rotoscope Artists provide traced outlines (mattes) so that live-action objects can be integrated into layers for films, television shows, and video games. Instead of manually tracing each frame by hand, computers and complex software are used to make the process slightly easier.

What is the Job?
The main duties of a Rotoscoper involve tracing over live-action movements on film, in order to create more realistic and fluid animation. Modern technology has allowed this process to become a lot easier than it used to be; the old technique of projecting film images onto a glass panel to be redrawn has almost completely been replaced by computers. Rotoscopers will create detailed digital mattes with 2D image processing and drawing tools. The mattes are then used to remove wires, rigs, and other unwanted elements, as well as to make background fixes and extractions.

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