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Job Details

APPLICATIONS CLOSED View All Jobs

VFX Artist - Unreal EOI

Remote REMOTE

We are looking for a people to register their interest in joining us to work across a number of projects based on AAA console titles that are being developed.

Experience is valuable but passion and a portfolio are KEY.

This is a role that will go live in the future and will be available on a hybrid or fully remote basis.

RESPONSIBILITIES:-

Develop, test and refine a variety of FX based on detailed client and studio briefs.
Create and refine materials and shaders to form the foundation of your FX work.
Optimise and fine tune FX.
Develop blueprints to support the function of FX assigned to you.
SOFTWARE REQUIREMENTS:

Good knowledge of UE5 - especially the material editor
Good knowledge of Blueprints in UE5.
Good knowledge of at least one program to create maps/textures - ideally Photoshop or Substance Suite.
Experience with Niagara
MUST HAVE SKILLS & QUALITIES

A strong portfolio is a must, that shows multiple examples of quality FX. Please note these examples must include clips that show the FX in full.
Good eye for final asset creation, ability to follow brief and be willing to work through areas that require problem solving.
Experience with Source Control Environments ie Perforce, P4
Follow direction and ability to work as part of a small team
Exhibit good organisational skills.
Be motivated, self-disciplined.
Perform well under deadline pressure in a fast-paced environment, prioritising different tasks to achieve the project goals.
Be open to learning new techniques and software packages.

If you love what we do and want to be updated when this role goes live, please click apply and register your interest!



Date Approved

13/03/24

Deadline For Applications

10/04/24

Job Title

VFX Artist - Unreal EOI

Location

Remote

Remote Working Options

Fully Remote Working

Salary/Rate

tbc

Contract Type

Fixed Term

Duration

tbc

Industry

Games

Minimum Experience

Not Specified

Preferred Genre Experience

Not Specified
ProductionBase

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