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Job Details

APPLICATIONS CLOSED View All Jobs

VFX Artist

London

The day-to-day work will be centered on crafting high-fidelity, game-ready effects. Tasks may include generating bespoke environmental effects for levels and cinematics, implementing elements for game features, and performing optimisations. You will also communicate with designers and engineers to serve gameplay progress. Responsibility for actioning feedback from your Lead and the project Art Director

Essential skills

expertise with a realtime engine, preferably UE4
expertise with game engine particle systems, preferably Cascade or Niagara
experience with 3D simulation software, preferably Houdini or Maya
working knowledge of shaders and materials
solid grasp of real-world reference and principles of physics
understanding of believable animation timing
must be self-motivated and well-organised under tight deadlines
passion for creating a great game experience

Desired Skills

familiarity with scripting languages : Python, C#, or C++
experience with 3D paint packages : Substance, Modo, Mari
exposure to advanced graphics and rendering pipeline concepts



Date Approved

22/06/20

Deadline For Applications

10/07/20

Job Title

VFX Artist

Location

London

Remote Working Options

Not Applicable

Salary/Rate

TBC

Contract Type

Other

Duration

TBC

Industry

Animation

Minimum Experience

3+ Credits

Preferred Genre Experience

Not Specified
ProductionBase

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