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Job Details

APPLICATIONS CLOSED View All Jobs

Technical Music Designer

Guildford

With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Technical Music Designer to join the team and help us in crafting the high caliber games our fans have come to expect.

TECHNICAL MUSIC DESIGNER
RESPONSIBILITIES
Designing and building adaptive music systems and tools that will be used across all music contexts.
In-game music implementation during production
Maintaining the music systems of released games.
Assisting Music Director and Project Management to identify music needs from other departments and estimate how long these tasks will take

REQUIREMENTS
Expert knowledge on WWise
Experience with Music implementation in WWise
At least one released title as a Technical Sound / Music designer
Needs to work full-time in-house in Larian Studios office.

NICE TO HAVES
Scripting or programming experience
Music editing skills
Passion for Roleplaying video games

WHAT WE OFFER
An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with likeminded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback



Date Approved

27/03/24

Deadline For Applications

24/04/24

Job Title

Technical Music Designer

Location

Guildford

Remote Working Options

Fully Office/Studio Based

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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