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Job Details

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Technical Design Intern

Guildford hybrid HYBRID

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Technical Design Intern

Contract: 12-month Internship
Location: Guildford
Work Model: Hybrid (3 days in-office)

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


The Challenge Ahead

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You'll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Responsibilities:
Work with other team members to design, prototype, and implement new features and content
Using all available sources, thoroughly research the allocated areas of design
Create and configure game side content, such as AI systems and cameras
Write technical documentation designed to support adopted procedures and toolsets, and following the agreed standards and conventions
You will write Design documents and contribute to game design decisions
You will provide feedback on the work completed by peers
Collaborate with members of the wider team, to help resolve issues and guide quality
Seek feedback from peers and key stakeholders, acting upon it accordingly
Conduct testing of your work, iterating as appropriate

Eligibility:
You are currently studying in the penultimate year of undergraduate study with a planned placement year.
You are available to commence a full-time 12 month placement in July 2026.
You are eligible to work in the UK without additional visa or relocation support.


Skills:
A working knowledge of PC, PS5, and Xbox Series
Experience using 3DS Max (or similar)
Experience using Level Editing software
A working knowledge of Microsoft Office Products
Excellent problem-solving skills
A keen interest in a wide variety of games
A high level of technical awareness

Help us make play happen. Apply now with an up-to-date CV and Cover Letter in English, explaining why you would like to join



About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



Date Approved

08/10/25

Deadline For Applications

22/10/25

Job Title

Technical Design Intern

Location

Guildford hybrid

Remote Working Options

Hybrid Working

Salary/Rate

tbc

Contract Type

Fixed Term

Duration

12 months

Industry

Games

Minimum Experience

Not Specified

Preferred Genre Experience

Not Specified
ProductionBase

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