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We understand deeply how games are made from the simple starting points of a one-line idea, through concept, prototyping, pre-production and large scale, multi hundred-person development teams.This understanding is underpinned by the huge value of building high performing teams. We work hard to lead, grow, develop and fuse our people together, with a clear vision and aligned constraints that are guided by our shared values. Bringing energetic, creative collaboration with a sense of urgency is essential to everything that we do.At Fuse it's important for us all to create a space for everyone to feel safe and included in order to be responsibly open, generous and to be their best selves. We encourage curiosity to embrace diverse perspectives, being humble and leading by example.An Exciting Opportunity:We are looking for creative, collaborative and passionate people with a growth mindset to help us build amazing games. For us, software is key, and we need talented folks who are happiest in engine exploring, ideating, sharing and with a sense of urgency. The games industry is an ever-evolving fast moving one, so we'd love to have people on board who aren't afraid to adapt, grow their skills and push both themselves and how we make games at Fuse.What a Senior Lighting Artist does at Fuse Games:As a Senior Lighting Artist at Fuse, you're someone who loves creating inspirational and emotivelighting that guides the player through our worlds, tells a story and unifiesthe elements of the game.Ideally, you're a hands-on generalist who likes to get involved in multiple areas and loves to be in engine. Someone who is happy lighting a level or crafting intimate lighting for a cutscene.In this role you will collaborate closely with the Lead Lighting Artist to help define and deliver thelighting look for the game. You will also work with the wider art and Tech Art crafts to ensure all theindividual elements come together and hit target performance.We are looking for talented people with a growth mindset and must be highly competent in these areas: Setup, integration, and troubleshooting of Lighting and materials in UE5 Lighting AAA games through a full production cycle Using lighting to emphasise narrative and to establish location, weather and time of day Physically-based shading and rendering techniques including working with HDRI Creating high quality in-game and cutscene Lighting Applying color theory, composition, light, and form Knowledge of cinematography and photography Additional attributes we also appreciate:You don't have to be all things to all people, however your art skills will establish you as a credible Senior Artist. This is probably a mix of: A positive can-do attitude Ability to take initiative and produce results A strong portfolio of work which demonstrates both realistic and stylised lighting Love of art and games Ability to collaborate effectively with a talented team Passion for pushing visual quality and production techniques Confident using version control software like perforce and git What's in it for you? Glad you asked!We realise it takes world-class people to make world-class games, so we offer competitive compensation packages and a culture that thrives off of creativity and individuality.We know we're making games differently now and understand that family is important so offer flexible working hours and a hybrid culture that allows everyone to find the right work/life balance.In addition, we want people to grow and expand their horizons so we promote a culture of learning and offer opportunities for people to learn new skills.
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