Lead VFX Artist
Manchester
As the Lead VFX Artist at Cloud Imperium Games, you will be leading the team responsible for creating cutting edge visual effects for a boundless sandbox universe. You will support the team in creating a vast variety of effects supporting epic spaceship battles inside giant gas clouds, characters struggling to survive raging storms on hostile planets, holographic displays inside futuristic shopping malls and tiny dust motes in a desolate outpost. And everything in between!
What does a Lead VFX Artist at Cloud Imperium Games do?
Lead a team of dedicated vfx artists by managing their workload and supporting with their art and development.
Pioneer best practices and set artistic standards for the team.
Create sci-fi VFX using CIG's real time VFX Editor.
Use software packages such as 3DS Max, Houdini, Photoshop and After Effects to generate texture and mesh assets for use with your real time effects.
Optimize your effects to run efficiently in-game whilst maintaining high visual quality.
Work closely with our team of dedicated VFX programmers to improve our VFX technology and pipelines where possible.
Collaborate with other teams including Art, Design and Audio to help bring the Star Citizen universe to life.
What do we expect from our Lead VFX Artists?
Proven management skills and experience in a leadership role.
Solid understanding of the artistic and technical fundamentals of real-time visual effects.
Experience of using real time particle systems in a game engine.
Keen eye for detail and ability to break down existing effects in games and films.
Be highly self-motivated and show initiative.
Be able to rise to challenges and problem solve when required.
Passion to raise the bar in the field of real-time VFX.
Provide guidance and support to more junior team members.