Lead Artist (UGC)
Edinburgh
As a Lead Artist working with our UGC team, you will take charge of defining the artistic vision for User Generated Content (UGC) while managing a talented team of artists to deliver AAA-quality environments, assets, and tools. Your leadership and expertise will empower both players and team members to create visually stunning, immersive, and engaging game content. This is a leadership role that requires a blend of artistic talent, technical knowledge, and strong management skills.
Key Responsibilities
Team Leadership: Lead and mentor a small team of UGC artists, fostering creativity, collaboration, and professional growth.
Vision & Standards: Help define and maintain the artistic requirements for UGC assets, ensuring they meet both quality and performance benchmarks.
Pipeline Development: Collaborate with technical artists and engineers to establish efficient workflows and pipelines for UGC art creation.
Cross-Disciplinary Collaboration: Work closely with content designers, programmers, and other stakeholders to align artistic goals with gameplay and technical requirements.
Review & Feedback: Provide constructive feedback on team deliverables and ensure consistent quality across all UGC-related art.
Innovation & Trends: Stay ahead of industry trends in UGC and game art, driving innovation and the adoption of new tools and techniques.
Project Management: Prioritize tasks, manage deadlines, and allocate resources effectively to meet project milestones.
Requirements
Portfolio: An impressive portfolio showcasing your work in environment art, UGC tools, or similar content, demonstrating a strong eye for detail and quality.
Experience: Proven experience as a senior or lead artist in the games industry, with a track record of delivering high-quality art.
Leadership Skills: Experience managing or mentoring a team, with a focus on fostering collaboration and achieving collective goals.
Technical Knowledge: Proficiency in industry-standard tools (Unreal Engine 5, Unity, 3DS Max, Maya, Blender and Photoshop) and an understanding of performance optimization.
Artistic Expertise: Deep knowledge of composition, lighting, and visual storytelling, with the ability to guide others in achieving artistic excellence.
Problem Solving: Strong ability to address technical and artistic challenges in a fast-paced development environment.
Benefits
Our Global Benefits & Perks
Unlimited coaching & therapy - with Oliva, to support your mental health
Stock Options - everyone owns a piece of our success
Pension scheme - up to 5% employer matched contribution to finance those golden years
Socials - office & remote events, play sessions and company-wide parties
And even more benefits based on your location!
If you're based in the UK
25 Annual Leave + 3 bank holidays - we're flexible with most bank holidays so you can use the time to celebrate what's important to you
Private Medical Insurance - full cover with AXA
Healthcare Cash Plan - Level 3 cover with Medicash
Cycle2Work Scheme - lease a bike through us and save on tax too!
Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.
About Build A Rocket Boy
Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy's team includes hundreds of the industry's brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy's first project is EVERYWHERE - a new multi-world game experience that blurs the line between reality and the digital world.
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