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Job Details

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Junior Lighting Artist

Guildford

We understand deeply how games are made from the simple starting points of a one-line idea, through concept, prototyping, pre-production and large scale, multi hundred-person development teams.

This understanding is underpinned by the huge value of building high performing teams. We work hard to lead, grow, develop and fuse our people together, with a clear vision and aligned constraints that are guided by our shared values. Bringing energetic, creative collaboration with a sense of urgency is essential to everything that we do.

At Fuse it's important for us all to create a space for everyone to feel safe and included in order to be responsibly open, generous and to be their best selves. We encourage curiosity to embrace diverse perspectives, being humble and leading by example.

An Exciting Opportunity:

We are looking for creative, collaborative and passionate people with a growth mindset to help us build amazing games. For us, software is key, and we need talented folks who are happiest in engine exploring, ideating, sharing and with a sense of urgency. The games industry is an ever-evolving fast moving one, so we'd love to have people on board who aren't afraid to adapt, grow their skills and push both themselves and how we make games at Fuse.

What a Junior Lighting Artist does at Fuse Games:

As a Junior Lighting Artist at Fuse, you're someone who loves creating inspirational and emotive lighting that guides the player through our worlds, tells a story and unifies the elements of the game. Ideally, you're a hands-on generalist who likes to get involved in multiple areas and loves to be in engine.

Someone who is happy lighting a level or crafting intimate lighting for a cutscene. In this role you will collaborate closely with the rest of the Lighting team to deliver lighting for levels and cinematics. You will also work with the wider art and Tech Art crafts to ensure all the individual elements come together and hit target performance.

We are looking for talented people with a growth mindset and must be highly competent in these areas:
Setup, integration, and troubleshooting of Lighting and materials in UE5
Lighting using AAA games workflows
Using lighting to emphasise narrative and to establish location, weather and time of day
Physically-based shading and rendering techniques
Creating high quality in-game and cutscene Lighting
Applying color theory, composition, light, and form
Knowledge of cinematography and photography
Additional attributes we also appreciate:

You don't have to be all things to all people, however your art skills will establish you as a credible Senior Artist. This is probably a mix of:
A positive can-do attitude
Ability to take initiative and produce results
A strong portfolio of work which demonstrates both realistic and stylised lighting
Love of art and games
Ability to collaborate effectively with a talented team
Passion for pushing visual quality and production techniques
Confident using version control software like perforce and git
What's in it for you? Glad you asked!

We realise it takes world-class people to make world-class games, so we offer competitive compensation packages and a culture that thrives off of creativity and individuality.

We know we're making games differently now and understand that family is important so offer flexible working hours and a hybrid culture that allows everyone to find the right work/life balance.

In addition, we want people to grow and expand their horizons so we promote a culture of learning and offer opportunities for people to learn new skills.



Date Approved

29/01/25

Deadline For Applications

26/02/25

Job Title

Junior Lighting Artist

Location

Guildford

Remote Working Options

Fully Office/Studio Based

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
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