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Welcome to Warner Bros. Discovery... the stuff dreams are made of.Who We Are...When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.Rocksteady Studios is a member of the Warner Bros. Interactive Entertainment family, and the developer of the award-winning Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time.As a studio we built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values.Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.You will join a team of passionate and highly collaborative artists helping us bring life, creativity and depth to an iconic DC world.You will have the opportunity to take artistic ownership of assets and use your passion and ideas to push the game to new heights throughout every part of the production process.We love detail and visual storytelling and have a drive to make our worlds as rich and as diverse as possible.Responsibilities:· Create industry leading material and texture assets that creatively and technically raise the project's visual bar.Be comfortable and proactive communicating across teams and departments in a friendly and open manner.Fully understand the projects tool pipeline/game engine and confidently report issues & improvements.Continue to develop the skills of yourself and those around you to maintain a world class quality. Requirements:Strong Portfolio with examples of:Use of substance designer to generate texture assets.A diverse range of approaches for asset texturingTiling texture and material generation.1 to 1 mapping.Material layering techniquesUse of 3D software to create texture assetsBe a positive, active, and contributing team member.To be proactive and helpful with ad-hoc problem-solving.Must be a team player and know the importance of listening to others.Must be detail oriented with an extremely high bar for the quality of delivery.Bonus Points:A passion for playing and developing exceptional games.A background in traditional environment artExperience with a full project cycle, working within technical budgets and experience of optimisation and bug fixing.If you do not meet all the requirements, but after reading through the description you feel excited about the position, and believe you'd still be a great fit for the role we'd still love to hear from you!Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
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