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Job Details

APPLICATIONS CLOSED View All Jobs

Concept Artist

Guildford hybrid HYBRID

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Join the legendary Battlefield team as an Environment Concept Artist, where you will help shape visually striking, immersive, and believable worlds that fuel the chaos and scale of large-scale warfare. You'll work alongside a passionate team of artists, designers, and world builders to develop concept art that inspires and guides the creation of iconic battlefield environments.

Responsibilities

Create high-quality environment concept art, including mood paintings, contextualizing space designs, key-arts, and set-piece illustrations that align with the Battlefield aesthetic.
Collaborate closely with level designers, art directors, environment artists, and narrative teams to explore and visualize gameplay spaces, level compositions, and visual storytelling moments.
Develop quick thumbnails and detailed paintings to support iterative and agile design workflows.
Interpret and evolve art direction into tangible environmental designs that support gameplay, narrative, and player immersion.
Contribute to the visual development of new locations, factions, and world-building elements rooted in contemporary, near-future, or alternate-history military settings.
Provide paintovers and design feedback to 3D artists to ensure visual consistency and quality throughout the pipeline.
Stay current on artistic trends, real-world references, and military/geopolitical aesthetics to push environmental believability and innovation.
Qualifications

Required:

3+ years of professional experience in concept art, preferably on AAA games.
Strong portfolio demonstrating environment-focused concept art with a cinematic and realistic style.
Proficiency in Photoshop and other 2D digital painting tools.
Solid understanding of architectural design, lighting, composition, and visual storytelling.
Ability to work in a fast-paced, team-oriented development environment with clear communication and feedback loops.
Preferred:

Experience working on FPS or military-themed games.
Familiarity with 3D tools such as Blender, SketchUp, or 3D Coat to support overpainting or blockout workflows.
Passion for the Battlefield franchise and an understanding of its tone, themes, and gameplay philosophy.


About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



Date Approved

08/10/25

Deadline For Applications

22/10/25

Job Title

Concept Artist

Location

Guildford hybrid

Remote Working Options

Hybrid Working

Salary/Rate

tbc

Contract Type

Fixed Term

Duration

12 months

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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