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Job Details

APPLICATIONS CLOSED View All Jobs

Cinematic Designer

Manchester

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

About the Role:

We are looking for a Cinematic Designer to create high-quality cutscenes for Squadron 42 under the direction of the Cinematic Directors. The candidate will be able to work on high fidelity AAA tile scenes with A-list actor's performances. Actors such as, Mark Hamill, Gillian Anderson, Andy Serkis, Mark Strong, John Rhys-Davis, Eleanor Tomlinson, and more.

As a Cinematic Designer, you will take full ownership of cinematic scenes, overseeing all aspects from initial concept to final implementation with minimal oversight.

We are seeking a candidate who can demonstrate both creative and technical expertise, and who is comfortable navigating between these two critical skill sets to deliver AAA quality standard. The ideal candidate will have strong proficiency in editing, lighting, camera work, and ship/character animation. Experience with industry-standard game engines, such as Unreal Engine, CryEngine etc.

What do our Cinematics Designers do?

Work closely with the Leads and Directors to achieve the highest degree of quality on all cutscenes in a fast-paced environment.
Implement Performance Capture provided by Cinematic Animators and create cutscene using StarEngine.
Collaborate closely with other teams including Narrative, Level Design, Art, Animation, Characters, Lighting, VFX, UI, Audio, and Production to achieve project objectives.
Contribute innovative and original ideas towards all aspects of game production and development.
What do we expect from our Cinematics Designers?

Proven professional experience in game development in a cinematic artist/design capacity.
Ability to be self-reliant and work proactively and can easily adapt to new pipelines and tools.
Experience, understanding, and ability to build high-quality cutscenes with a focus on cinematic techniques including camera angles, scene layout and blocking, composition, colour and lighting design, and actor blocking.
Understand animation, timing, staging, and storytelling techniques.
Follow direction as well as provide imaginative, creative solutions to problems.
Inherent ability to bring out the best in people around you, remain positive, and motivate your team.
If you feel you have something to offer this role, even if you don't think you qualify for all the above, you should still apply - we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.



Date Approved

05/11/25

Deadline For Applications

12/11/25

Job Title

Cinematic Designer

Location

Manchester

Remote Working Options

Fully Office/Studio Based

Salary/Rate

tbc

Contract Type

Fixed Term

Duration

tbc

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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