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Job Details

APPLICATIONS CLOSED View All Jobs

Character Artist

Southampton

We are looking for a Character Artist to create, texture, and implement a variety of high-quality 3D characters and creatures. The ideal candidate has a strong understanding of anatomy, form, and silhouette, and can bring a unique, unsettling style to the world of Phasmophobia. You will be working directly with the Art Director and Game Director to conceptualize and build models that enhance the horror experience for our players.

Responsibilities:
Create high-quality, realistic 3D character models, clothing and creatures from concept art and design briefs.
Develop highly detailed, PBR-ready textures and materials.
Rig and skin characters for animation in Unity.
Implement and optimize character assets directly into the Unity engine.
Collaborate with the design team to ensure characters are visually compelling and functionally sound within the game's mechanics.
Work within technical constraints and optimize models for performance in a real-time environment.

Requirements:
A strong portfolio demonstrating high-quality character art.
Proficiency in industry-standard 3D software of your preference, and zBrush / Substance Painter.
Solid understanding of the PBR workflow.
Experience with character rigging and skinning.
Ability to work independently and manage your own tasks in a remote environment.
Excellent communication skills and a collaborative spirit.
A passion for horror games.

Nice-to-Haves:
Experience with Unity Engine.
Shader authoring experience.
Knowledge of the Phasmophobia game and its existing art style.
Previous experience in the game industry.



Date Approved

03/12/25

Deadline For Applications

16/01/26

Job Title

Character Artist

Location

Southampton

Remote Working Options

Fully Office/Studio Based

Salary/Rate

TBC

Contract Type

Freelance

Duration

TBC

Industry

Games

Minimum Experience

3+ Credits

Preferred Genre Experience

Not Specified
ProductionBase

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