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Freejam is an innovative small start-up and indie game development studio based in a beautiful waterside location in Portsmouth, UK. The team who created the hugely successful multiplayer free-to-play game Robocraft is looking for a talented Freelance 3D Artist to develop a new, ambitious, early-access title. This job role requires a multi-talented and technically savvy 3D artist.Requirements * Strong knowledge of Maya\Max\Blender, optimized mesh construction, with clean topologies, texturing, and LOD'ing, along with some knowledge of character rigging, animation, particle systems * Experience with adding art assets to game engines and setting them up for best performance in-game, e.g. Unity or Unreal (Freejam is a Unity studio) * Excellent versatility, this is important. You need to bring with you a broad range of 3D art skills, and you need to be a fast learner and enjoy learning new aspects of 3D art and video game asset creation * The ideal candidate would be someone who is the kind of 3D artist who has not wanted to be pigeonholed as a Character Artist, or Environment Artists, or Texture Artist, or Character Rigger, but instead wants a varied role where they are involved in all aspects of video game asset creation. 3D models, textures, particle systems & special effects, shader graph editing, characters, animations, rigging, optimization, UI & 2D, lighting, the works. You will be involved in it all. * The ideal candidate would come to the table with experience in a good number of the above skills and would be confident that they are a jack-of-many-trades within the 3D art field, but would also feel confident that given a new challenge or a new area of 3D game asset creation they could learn fast and be adaptable * A strong eye for quality, an understanding of art styles, and a good judge of color and lighting * A portfolio where we can view your previous works
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