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Job Details

APPLICATIONS CLOSED View All Jobs

Technical Artist

Bromsgrove hybrid / Remote

UK Remote or West Midlands Based - Birmingham/Worcestershire Area

Please Note: We welcome applicants that prefer to work from home, so please get in touch! ?

Role and Purpose
As a Technical Artist, you will play a crucial role in bridging the gap between art and technology to create visually stunning and optimised game experiences.

Collaborating with artists, designers, and developers, you will help implement art assets into game engine, develop tools, create pipelines, and contribute to the overall visual quality and performance of the game.

Responsibilities:

Develop, implement and maintain efficient workflows, tools and pipelines for the art team.
Develop tools to assist asset optimisation and to ensure assets conform to technical requirements.
Evaluate and decide which software and tools are required for optimal game production.
Review current and emerging technologies and technical developments for inclusion in the artistic pipeline.
Collaborate with the development team to optimise art assets and ensure efficient rendering.
Research and oversee the implementation of rendering techniques.
Develop performance of frame rate and memory.
Resolve material errors and collision issues.
Monitor the performance of the game.
Maintain technical documentation.
Share best practices and be the missing link between art and programming.
Requirements:

A strong portfolio or demo reel.
Knowledge of high-end coding languages.
High attention to detail.
Solid understanding of art and animation pipelines.
Strong technical proficiency in Unreal, including materials and Blueprints.
High level artistic skills - proportion, colour, composition.
Excellent understanding of Physically Based Rendering (PBR) art pipelines.
Excellent communication skills.
Experience in digital art content creation.
Scripting skills.
Desirable Skills

Rendering and post-effects experience.
Solid Understanding of rigging and animation.
Portfolio

Please send through your portfolio and cover letter. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.


What We Offer

Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.

We also offer the following:

Private healthcare.
Additional time off over Christmas on top of standard holidays.
Bonus scheme.
Team outings and events.
Summer and Christmas parties.



Date Approved

11/04/24

Deadline For Applications

09/05/24

Job Title

Technical Artist

Location

Bromsgrove hybrid / Remote

Remote Working Options

Fully Office/Studio Based

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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