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Job Details

APPLICATIONS CLOSED View All Jobs

Senior Artist

Bromsgrove hybrid / Remote REMOTE

UK Remote or West Midlands Based - Birmingham/Worcestershire Area

Please Note: We welcome applicants that prefer to work from home, so please get in touch!


Position Overview:

We are looking for a highly skilled and motivated individual to play a central role in crafting visually stunning and immersive game content that captivates players' imaginations and enhances their gaming experience. You will collaborate closely with the art director, level designers, and other team members to create high quality artwork that seamlessly blends aesthetics, gameplay, and storytelling.

Responsibilities:

Work with and guide the Art team to design, model, texture, and implement intricate and captivating game art, including environments and props, hard-surface and organic.
Communicate and collaborate with the Head of Art, and Design and Art teams to establish and uphold the quality bar of the game's artwork, ensuring a consistent and cohesive visual identity.
Help manage the day-to-day progress of the team and ensure compliance with project specific update/feedback/production processes.
Champion best pipeline practices for asset creation, optimization, and performance, ensuring artwork meets visual quality standards and runs smoothly across target platforms.
Work alongside Design, Tech and Production teams to help define and scope content, considering dependencies and bottlenecks.
Lead by example, keeping an enthusiastic attitude for the project whilst motivating and supporting a diverse team of artists.
Participate in staff interviews, onboarding, mentorship programmes and performance reviews, fostering skill development and artistic growth.
Stay updated with industry trends, emerging technologies, and artistic techniques to continually push the boundaries of game art and contribute fresh ideas to the team.

Requirements:

Professional experience in a senior artistic role for video games, with a proven track record of creating high-quality and engaging artwork.
Experienced with the art production pipeline for Unreal Engine content.
High level of understanding of game art content creation including the full modelling, texturing, material, and lighting authoring process.
Proficient in relevant industry-standard software such as Maya, Photoshop, Substance, ZBrush or equivalents.
An understanding of design theory, including composition, framing, and general game feel.
Excellent understanding of art fundamentals, including composition, colour theory, form and structure, and lighting, to create compelling artwork.
Strong support-focused interpersonal skills, able to communicate, collaborate and mentor effectively.
Manage your time effectively, be able to delegate and prioritise based on project need.
Effective communication and collaboration skills, with the ability to work well in a team environment.
A passion for gaming and a commitment to delivering visually stunning and captivating gaming experiences.

Desirable Skills

High proficiency with real-time dynamic lighting setups, able to use light and atmospherics to enhance a scene.
Shipped at least one title in a Senior position, within a relevant game art production pipeline.
Solid 2D art skills, including the ability to create concept art and paint-overs to guide development.
Skills in any adjacent areas such as Niagara, Blueprint, Concept Art, Character Art, Animation, Level Design etc.


Portfolio

Please send through any relevant documents/links to your CV, cover letter and/or portfolio. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.


What We Offer

Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.

We also offer the following;

Private healthcare.
Additional time off over Christmas on top of standard holidays.
Gamepass Subscriptions.
Team outings and events.
Summer and Christmas parties.
If you have the drive and skills for making games and think you have what it takes to work within our team then we'd love to hear from you.



Date Approved

11/04/24

Deadline For Applications

09/05/24

Job Title

Senior Artist

Location

Bromsgrove hybrid / Remote

Remote Working Options

Fully Remote Working

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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