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Job Details

APPLICATIONS CLOSED View All Jobs

Senior Animator

Bromsgrove hybrid / Remote REMOTE

Please Note: We welcome applicants that prefer to work from home, so please get in touch!


Role and Purpose

We are looking for a skilled and motivated Senior Animator to help lead and create high quality Animation for AAA projects, both for Flix's own proprietary projects and high profile co-collaboration partners. In this senior position, the candidate would oversee animation projects, train less experienced animators, and be instrumental in determining the artistic direction our games take.

Responsibilities

Design and create high-quality character animations, creature movements, and object interactions.
Bring characters to life through expressive and believable performances, capturing their personalities and emotions.
Animate various in-game elements, such as environments, special effects, and interactive objects.
Collaborate with game designers and artists to understand character personalities, backstories, and gameplay requirements.
Conceptualize and prototype animations to match the vision for the characters and their role in the game.
Utilize both motion capture data and keyframe animation techniques to achieve realistic and stylized animations.
Clean and edit motion capture data to ensure seamless integration into the game.
Contribute to the improvement of the animation pipeline and workflow to enhance efficiency and quality.
Work closely with the development team to create and optimize animation tools and systems.
Assisting leads and collaborating with team members, providing and receiving feedback to refine animations and maintain a cohesive art style.
Actively participate in team meetings and contribute to discussions on game design and animation requirements.
Mentor and guide other animators, assisting them in their professional growth and development.
Lead animation initiatives, set standards, and be a source of inspiration for the animation team.

Requirements

Proven experience as a Level 2 Animator in the games industry, with a strong portfolio demonstrating a range of animation styles and techniques.
Proficiency in industry standard animation software including Maya, Blender, or equivalent.
Experience with motion capture technology and data cleaning/editing processes.
Solid understanding of character anatomy, movement, and performance principles.
Excellent storytelling and cinematic skills, with the ability to create emotionally impactful animations.
Strong knowledge of animation pipelines and best practices in games development.
Familiarity with game engines (e.g., Unity, Unreal Engine) and animation integration processes.
Ability to work collaboratively in a team environment and communicate effectively with other disciplines.
Leadership capabilities, with the ability to mentor and guide junior team members.
Passion for gaming and a commitment to delivering visually compelling and engaging animation experiences.

Desirable Skills

Ability to build game ready locomotion animations for biped and non-biped characters.
Experience animating high quality characters for third and first person adventure games.
Knowledge of sequencer for cinematic animations.
Experience animating special effects.
A solid understanding of composition and cinematography.

Portfolio

Please send through any relevant documents/links to your CV, cover letter and/or portfolio. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.

What We Offer

Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.

We also offer the following;

Private healthcare.
Additional time off over Christmas on top of standard holidays.
Bonus scheme.
Team outings and events.
Summer and Christmas parties.
If you have the drive and skills for making games and think you have what it takes to work within our team then we'd love to hear from you.



Date Approved

11/04/24

Deadline For Applications

09/05/24

Job Title

Senior Animator

Location

Bromsgrove hybrid / Remote

Remote Working Options

Fully Remote Working

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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