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Job Details

APPLICATIONS CLOSED View All Jobs

Cinematic Artist

Paris hybrid HYBRID

We invite you to join the passionate team of behind GreedFall and The Technomancer!

You will be responsible for developing the game's mise-en-scène in conjunction with the creative director and seeing it through to its integration in-game.

Responsabilities
Your tasks will mainly consist of:

Defining the list of cutscenes to be made from the script in accordance with the budget
Writing the directions for cutscenes, shot by shot descriptions, or storyboards
Participating in casting sessions and the choice of actors
Organising the motion capture (motion-list, props list, cutting, etc.) and directing the actors during rehearsals and shooting
Integrate motion capture data into our in-house engine, Silk, with the help of the animation department
Accompanying the animators for "post-anim"
Creating cutscenes in the in-house engine: placing cameras, characters, animations, lights, fx, and voices
Editing the sequences of each cutscene and ensuring the quality of integration in-game
Working in collaboration with the animation, lighting, environment and sound design divisions to create the best possible cutscenes
Taking an active part in the development of the automatic dialogue engine and helping the technical department to improve the engine's procedural staging
Retouching and improving cutscenes that are automatically generated by the engine for the game's dialogues: crop, add animations, rewind the sequence etc.
Participating in video data preparations (ESRB rating, sample videos for voice recording sessions, etc.)


CANDIDATE PROFILE
Skills and profile required
YOU HAVE:
A video game portfolio of your professional achievements that demonstrates the variety of your productions
A first professional experience in the audiovisual sector and master the main editing and retouching tools such as Premiere Pro, After Effects, 3DSMax, Photoshop etc.
You also know how to use a 3D engine such as Unreal Engine or Unity
A strong video-game culture and a strong interest in mise-en-scène and cinematography with strong storytelling
Fluent French and English
YOU ARE:
Trained or self-taught in audiovisual media
Able to adapt to any 3D engine to get the most out of it
IDEALLY:
You have notions of computer language or scripting (XML)
You know how to draw storyboards
You have already made trailers and other assets for advertising purposes allowing you to help the marketing department


ADDITIONAL INFORMATION
Permanent position (CDI).

Start date: ASAP.

Location: 6 Rue André Voguet, 94200 Ivry-sur-Seine, Greater Paris, or partial remote work.

Please provide:
CV and cover letter
Showreel or website (required)
References
You will be invited to do a test if your application is successful.



Date Approved

11/04/24

Deadline For Applications

09/05/24

Job Title

Cinematic Artist

Location

Paris hybrid

Remote Working Options

Hybrid Working

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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