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The Role:We're looking for a talented full DevOps Engineer to join the team and support our on-prem and cloud platforms. You'll have the opportunity to work with some of the most advanced technologies in graphics processing.You'll define and implement best practices, propose and lead projects that will advance the technology framework. This will empower and give leverage to all departments, so that they can do their best work - including on-set virtual production technicians, vfx artists on remote workstations, and ml engineers working on cutting edge computer vision problems.You'll need an overriding focus on the end user experience, using honed project management coordination, and communication skills.This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.Responsibilities:Cloud (Azure) and on-prem platform architecture to support deployment and running of various services and platforms, including graphics processing, remote workstationsDevelopment of deployment and automation toolsContingency planning, setting/meeting milestones, coordinating communications and ensuring that documentation and support needs are accommodatedRemote workstation management (or hybrid models such as Omniverse)Install, support and maintain servers and storage file systems.End-to-end data Management and archiving; NAS & SAN (including RAID management). Archival management, LTO tapes, loaders etc. Experience with Cloud Archiving Systems.Infrastructure and environment support for Perforce, Houdini, Unreal, and various platforms or systems that operate across multiple machines.Actively mentor and assist in the technical development of junior staffBe an example of technical excellenceEssential:Strong familiarity with modern cloud concepts and languages such as AWS, GCP, Azure; Azure preferred.Experience with distributed processing, preferably GPU-accelerated machine learning or rendering architecturesExperience with scripting, development and configuration management toolsKnowledge of machine learning, visual effects, video game or animation industry is required, especially key components such as Unreal Engine, Houdini and PerforceExperience ideally vfx / production industry or media / streaming with engineering background T-shaped specialist, with a generalist mindsetWhat does success look like? Owning defining and delivering best-in-class outcomes for the following areas:Remote workstation management (or hybrid models such as Omniverse)Data Management and archivingPerforce architecture (e.g. edge vs proxy)Houdini / Unreal / etc env and plugin managementEnd-to-end data management with clients (supply / delivery, WIPs etc)About DimensionDimension is an XR entertainment studio providing revolutionary volumetric and virtual production for broadcast, brands, bands and the big screen. Based in London, Newcastle and the US, and able to bring ground-breaking XR, digital humans, and virtual production solutions directly to any location around the world, Dimension is the first Microsoft Mixed Reality Capture studio partner.Recent hits include: Madonna holograms at The Billboard Music Awards, 'Britannia VR', 'Sky Scope' for Sky Sports at The Open, 'Virtual Vikings' with Ridley Scott Creative Group and the Balenciaga Fall 2021 Collection video game.We employ over 50 curious and creative minds and work with some of the world's most exciting brands, media and entertainment companies. We offer a competitive salary and a range of other benefits including flexible hours, as well as unrivalled access to on set experience. We encourage applications from people of diverse backgrounds.
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