Senior Concept Artist
London
Primary Responsibilities and Accountabilities:
Creation of a variety of concept art including creatures, characters, environments, props and FX that illustrates stories and scripts
Using a variety of tools to create characters in both 2D and 3D from rough sketches through to finished
Understand and action thematic briefs from film production art departments
Able to break brief down into individual components with little supervision
Demonstrates a strong eye for colour and grain structures with the ability to match saturation, hues and black points from multiple sources to create a cohesive final montage
Demonstrates a keen eye for recognizing paint artifacts, sharpness and color issues.
Demonstrates a high level ability to do "paint on comp" work to the highest level of quality
Takes ownership and responsibility of a shot or brief, proactively offers options and finds solutions for production problems
Liaise with art department leadership to ensure highest quality of work is delivered
Ensures work is done according to specifications outlined by the Director/Key Creative team of a show
Implements any changes and incorporates feedback from Art Directors into artwork
Organising day-to-day activities and managing time to ensure deadlines are met
Actively participates in dailies and transmissions
Key Peers or Relationships:
Art/Sr. Art Directors, Creative Director, Art Dept. Production Manager
Job Requirements
Education / Experience:
Bachelor's Degree and significant experience in producing Digital Matte Paintings and Concept Art for VFX/Feature films.
Experience or knowledge of cinematic techniques, language and shot composition (advantage)
Demo reel and/or portfolio required.
Required Skills / Competencies:
Developed "eye" and strong aesthetic
Demonstrated understanding and creation of photo real work
Proven experience creating feature film quality environments, hard surface, and creature design, matte paintings, shot elements, storyboards (advantage)
Ability to work closely with Art Department leadership and within a production environment
Ability to work under pressure while implementing changes based on input from multiple sources
Strong understanding how their work fits into the pipeline and its effect on upstream and downstream departments
Technical Skills:
Proficiency in design software required (Photoshop, z-brush Painter, Sketch-up, Modo etc)
Ability to assemble research and reference material that will be influential to clients and design team