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Animators produce the motions, gestures and expressions of three-dimensional computer graphic characters and objects for high-end VFX films. Hear more from Brad, Lead Animator, and Marion, Senior Animator.Responsibilities:Working closely with the Animation Lead and Supervisor to produce high quality animation which creates compelling, story-driven and action packed moments that fit within the style and pacing of the filmWorking closely with the Rigging and Pipeline departments providing suggestions and feedback to improve character setup, visual quality, rigs and tool functionalityAnimating both primary and secondary characters and elementsMeeting schedules and show deadlinesOngoing communication with Production and Lead regarding schedules and deadlinesSupporting the Lead with the mentoring and training of more junior artistsWorking efficiently as part of a team, or independently, to complete assigned shotsSubmitting shots for review and follow through with notes and feedback if requiredContinuing to become familiar with new tools, software, data and other related technologyEssential Skills:Previous experience in a similar roleA thorough knowledge of MayaAn understanding of physical motion, weight, balance, texture and formAn understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between toolsThe proven ability to work under pressureBeing open to direction and able to embrace changeAttention to detailReliable, with good time keeping and the ability to meet deadlinesExcellent organisation, communication and interpersonal skillsA demonstrable commitment to creative collaboration within a team and with other departmentsAdaptability and the willingness to learn new processes and technical skillsA working knowledge of Modeling, Rigging and Mel/Python scriptingKnowledge of human and animal anatomy as well as life drawing skillsDesirable Skills:Previous experience working with motion capture dataA traditional animation and/or art backgroundWe expect senior show-reels to demonstrate at least 3-5 years experience animating on large VFX based projects plus any other relevant work that shows a high level of animation that has been produced independently of a course of study.
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