Build TDs at Double Negative are generalists whose role includes modelling, texturing, groom and look development to create a range of digital assets of impeccable standard. You will find technical and creative solutions to develop the assets according to the needs of the production and the specifications of the VFX Supervisor.
Must Have
Minimum 3 years' high-end feature film VFX experience
Broad range of build-discipline knowledge with experience in modelling, texturing and look development
Showreel demonstrating experience of hard surface, organic, and creature assets
Experience using 3D software - ideally Maya, Mari, Zbrush, Nuke
Critical eye for detail and strong visual abilities such as accurate perception of anatomy, form, scale and proportions
Experience with rendering
Experience meeting deadlines while retaining a high quality of work
Nice to Have
Previous Surfacing and Grooming are a bonus
About You
Organised, pro-active and a self-starter
A team player and clear communicator, and a keenness for collaboration
A team leader, approachable and personable, with strong motivational qualities
Adaptable and with a willingness to learn new skills and techniques - including proprietary software
Calm under pressure and committed to meet production deadlines
A positive, can-do attitude