Animated Feature Lead 3D Character Artist
Glasgow
We are a Group are currently recruiting for an experienced Lead 3D Character Artist to join them on site in Glasgow to support with an upcoming feature project.
This role requires a skilled artist with a broad background creating different types of assets using both hard surface and sculpted techniques. You'll be a personable, pro-active, self starter who can motivate and lead the team around you as well as work with the the Head of Department to implement consistent working practice and ensure the standard and quality of the assets are consistently high.
Prior Lead experience is a must, as is thorough knowledge of Modelling, Sculpting, Texturing and Shading as well as the ability to troubleshoot technical problems. A good understanding of the asset production pipeline including pre-production, production and post-production is also necessary.
RESPONSIBILITIES:
Producing high quality assets suitable for production both technically and artistically.
Managing a team of artists, keeping them on track and motivated.
Supporting a team of artists with any technical problem solving.
Technical and quality control of output on the project.
Ensuring assets meet specifications provided by all relevant departments.
Managing feedback and technical challenges on the project alongside the CG Supervisor and Department Heads.
Liaising with production on task assignment and scheduling of the team.
Interpreting and communicating the directors feedback and vision to the team.
Working closely with the Department Head to identify process improvements/tools to increase department productivity.
REQUIREMENTS:
Previous experience as a Lead 3D Character Artist on a Feature film preferred but not essential
Accomplished examples of Modelling, Texturing and Shading.
Thorough knowledge of Modelling package of your choice is essential.
Thorough knowledge of Zbrush and/or Mudbox is essential.
Thorough knowledge of Mari and/or Bodypaint 3D, Substance Painter or other 3D texturing software is essential.
Knowledge of Python, C++, VEX is desirable.
Basic understanding of Lighting and Look Development.
Willingness to learn SideFX Houdini workflow.
Good communication skill and ability to work interactively with production and other departments to solve production challenges.
Strong leadership skills and the ability to confidently lead and schedule a team.
Ability to feedback to other departments and direct any technical changes.
Proven production experience within a team min. 5 years.
Axis is a multi award winning animation and VFX studio.
Specialising in diversity, we've built a global reputation for creating commissioned and original entertainment experiences in Film, Television, Games and Theme Parks.
Spanning three UK studios, we share a fascination for the possibilities of art and technology, and a passion for discovering where imagination can take us next.